I recently tried my hand at throwing axes at a wall, courtesy of Whistle Punks in London. While this was a fun and satisfyingly macho activity, I noticed that the attendants were careful to position people at various distances from the target to increase their chances of success. This piqued my curiosity, so here I’ll have a look at why that might be.
The last time I looked at house prices it went pretty well, and I ended up winning a data science competition. There I was only dealing with a million or so records, and a relatively small 120 MB dataset. Then I found out it was possible to download 3.7GB of property sale records for all of England and Wales since 1995, so let’s have another go. Continue reading →
In my last blog post I waded through a lot of maths with no pretty pictures to show for it. I’ll redress the balance here and make the pictures extra pretty. The post title alludes to a previous post, and is similar in that I’ll be using mathematics to form interesting 3D objects.
Continuing on from my last post concerning optimisation and Lagrange multipliers, I came across a neat little paper on the arXiv here, which asks and answers the question: what shape should a planet be to maximise the gravitational force at a given position? This is a fun problem, solved using an extension of the techniques from the last post, namely the use of Lagrange multipliers to optimise a function given some constraint.
I saw an article on the Guardian website here on the 3D-printing of shapes which project interesting patterns of light. Ignoring the strangely forced Halloween reference, I thought this would be an interesting project to attempt for an arbitrary pattern, perhaps as a personalised lampshade. Buoyed by the continuing high of leftover sweets from Friday night, let’s have a look.